Mindseye

Build A Rocket Boy - Climax

▚ Project summary:


While working at Climax Studio, I had the pleasure to work as a AI programmer/ Tools programmer, On MindsEye, from Build A Rocket Boy, Published by IO Interactive.

Information directly from the official steam page
Play as Jacob Diaz, a former soldier with a mysterious neural implant who is suffering from memory loss and flashbacks. Set out on a series of dangerous covert missions to unlock the secrets of your past in a world filled with the persistent threat of artificial intelligence, high-tech experimentation, corporate espionage, political corruption, and an unchecked military. MindsEye is an immersive experience with a mind-bending complex narrative, rich environments, groundbreaking combat, future tech, and high speed chases.

▌Specifications:

Position: GamePlay/ AI/ Tools Programmer
Company: Climax Studios
Client: Build a Rocket Boy
Release: 10 Juni 2025
Project type: AAA Professional
Platform: PC, PS5, XBOX

▌My contributions:

I was Part of the core engineering team responsible for real-time cover generation systems and low-level navmesh tooling for Mindseye.


Core AI/Tool Systems:
○ Built a dynamic real-time cover generation system in C++, including tile-based merging logic and designer-ready cover models.
○ Improved navmesh slicing for modular object interaction and extended Unreal’s navigation tools with in-editor GUI debugging.
○ Developed runtime systems for maneuver-based nav link generation (e.g., vaulting, jumping) using terrain-aware traversal logic.
○ Collaborated closely with gameplay and AI teams to ensure smooth integration with combat, navigation, and designer workflows.

The tools and systems I developed for this project are covered under NDA, so I’m unable to share additional details or imagery.

▚ More information:


Gameplay trailer, on the official Sony PlayStation Youtube: 


MindsEye - Welcome to Redrock - Official Story Trailer:
" MindsEye is a story-driven, single-player action-adventure thriller. In our second story trailer we share a glimpse of technology's immersive influence on Redrock, where consumer robots carry out most manual tasks and an algorithm connects all-seeing devices. The city itself is a living experiment in the existential potential of man and machine. "



MindsEye official credits: