Currently working on:
Days Gone Remastered
I am currently working as a GamePlay programmer on the PS5 AAA title: Days Gone Remastered.
Previously worked on:
Mindseye
While working at Climax, I previously worked as a AI/ Tools programmer on MindsEye and Everywhere from Build a Rocket Boy. Here I mainly worked on the low level Unreal Engine 5 navmesh systems and dynamic real time cover generation.
Some of my other projects:
Short about me
I am Niels van der Marel.
A Game/AI programmer at Climax Studios,
I have experience using Unreal Engine, Unity or custom engines.
I am most familiar with programming in:
C++, C# and JavaScript.
My Résumé
My education
In 2023, I graduated cum laude from Breda University Of Applied Sciences (BUAS).
I have attended the programme International Game Architecture and Design with the chosen disciplinary, Programming.